Creative Learning Exchange's Work


We found 61 items
Include in results:
#1
This model was copied from Emily Brzozowski: Educational outcomes in relation to resource allocatio ... Read more
This model was copied from Emily Brzozowski: Educational outcomes in relation to resource allocation
model449 downloads
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Education resources funding student achievement
64.95
#2

MM1-D1_Growing

Model Mysteries Chapter 1: Growing, Growing, Gone Model 3: Zombie Chickens Dare
model555 downloads
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Model Mysteries
59.55
#3

mm7-2_Fixit_Hatfields_fixed

Model Mysteries Chapter 7: Fix it Fun Hatfields - Fixed
model561 downloads
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Model Mysteries
59
#4

MM3-D3_Mind_the_Gap

Model Mysteries Chapter 3: Mind the Gap Dare 3
model563 downloads
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Model Mysteries
58.75
#5

MM7-1_Fixit_Hatfields

Model Mysteries Chapter 7: Fix it Fun Base Model
model552 downloads
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Model Mysteries
57.75
#6

MM1-2_Growing

Model Mysteries Chapter 1: Growing, Growing, Gone Model 2: Zombie Chickens
model524 downloads
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Model mysteries
56.2
#7

MM-1-1_Growing_linear

Model Mysteries Chapter 1: Growing, Growing, Gone Model 1: Zombie Chickens
model516 downloads
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55.4
#8

MM6-S2_Stuck_in_a_Rut

Model Mysteries Chapter 6: Stuck in a Rut Story 2
model517 downloads
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Model Mysteries
54.3
#9

Fun with Springs-LevelA

This simulation is part of the oscillations series from the Creative Learning Exchange, http://www.c ... Read more
This simulation is part of the oscillations series from the Creative Learning Exchange, http://www.clexchange.org/curriculum/complexsystems/oscillation/default.asp
sim403 runs
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spring physics oscillation
53.95
#10

MM3-1_Mind_the_Gap

Model Mysteries Chapter 2: Mind the Gap Base Model
model506 downloads
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Model Mysteries
53.25
#11

MM5-2_Disappeared_Part2

Model Mysteries Chapter 5: The Disappeared Part 2
model503 downloads
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Model Mysteries
52.9
#12
Model Mysteries Chapter 2: Energy Drink Mania Model 1: Basic Model
model457 downloads
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Model Mysteries
49.15
#13

MM4-1_Spreading

Model Mysteries Chapter 4: Spreading Like Crazy Base model
model421 downloads
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Model Mysteries
45.15
#14

MM2-S3_Medicine

Model Mysteries Chapter 2: Energy Drink Mania Story 2: Medicine
model412 downloads
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Model Mysteries
44.5
#15

MM5-D3_Disappeared

Model Mysteries Chapter 5: The Disappeared Dare 3
model418 downloads
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Model Mysteries
44.4
#16

MM4-D3_Spreading

Model Mysteries Chapter 4: Spreading Like Crazy Dare 3
model410 downloads
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Model Mysteries
43.85
#17
Model Mysteries Chapter 2: Energy Drink Mania Story 2: Sheep
model395 downloads
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Model Mysteries
42.65
#18

MM7-1_Fixit_Adopting

Model Mysteries Chapter 7: Fix it Fun Base model
model376 downloads
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Model Mysteries
40.15
#19
Model Mysteries Chapter 2: Energy Drink Mania Story 1: Trees
model369 downloads
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Model Mysteries
40.05
#20

Predator-Prey-LevelA

Level A: Up and Down in the Wild: Predator and Prey This lesson allows students to explore the in ... Read more
Level A: Up and Down in the Wild: Predator and Prey This lesson allows students to explore the interactions of two animal populations (wolves and moose) within an ecosystem. One animal in the simulation is a predator. The other animal is its prey. Their populations rise and fall (oscillate) over time as they interact and impact one another.
sim54 runs, 12 downloads
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ecosystem population predator prey oscillation
39.75
#21

MM6-1_Stuck_in_a_Rut

Model Mysteries Chapter 6: Stuck in a Rut Model 1: Basic Model
model347 downloads
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Model Mysteries
37.95
#22

Predator-Prey-Biomass-LevelC

Level C: Eat and Be Eaten: Prey as Predator, Predator as Prey This model explores a moose and wol ... Read more
Level C: Eat and Be Eaten: Prey as Predator, Predator as Prey This model explores a moose and wolf population. A predator/prey relationship is present, as with Lesson 4, but now the moose have a food source, creating a more realistic representation of the ecosystem. Students take on the role of wildlife manager and control hunting policies for both predator and prey populations. The default simulation behavior for prey, predators, and biomass is oscillation. Depending on policy decisions, a variety of results occur.
sim18 runs
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science ecosystem oscillation predator prey
37.7
#23
model373 downloads
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37.3
#24

MM5-1_Disappeared_Part1

Model Mysteries Chapter 5: Disappeared Part 1
model337 downloads
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36.1
#25

Zombie Chickens

model355 downloads
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35.5
#26

MM7-2_Fixit_Adopting_fixed

Model Mysteries Chapter 7: Fix it Fun Fixit #1
model330 downloads
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Model Mysteries
35.45
#27

Organizational Trust

model353 downloads
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35.3
#28

Romeo and Juliet-LevelB

Students use a simple simulation to explore "what if" questions relating to characters. They can cha ... Read more
Students use a simple simulation to explore "what if" questions relating to characters. They can change how characters behave to consider whether a story might have emerged differently. Note that students do not need to read the play, The Tragedy of Romeo and Juliet in order to explore the simulation.
sim75 runs, 19 downloads
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literature oscillation romeo juliet
35.25
#29

Energy Drinks

model346 downloads
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34.6
#30
model334 downloads
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33.4
#31
model328 downloads
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32.8
#32

Extended CLE Model

All the other sims in the book can be done using the free Stella Model Editor.
model274 downloads
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31.3
#33

Predator-prey-LevelB

Level B: Wild Things: Interacting Populations This lesson allows students to explore the interactio ... Read more
Level B: Wild Things: Interacting Populations This lesson allows students to explore the interactions of two animal populations (predator and prey) within an ecosystem. Their populations can rise and fall (oscillate) over time as they interact and impact one another.
sim12 runs, 6 downloads
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ecosystem predator prey oscillation
30.1
#34

Commodities-LevelB

Level B: From Farm to Table: The Ups and Downs of What We Buy This lesson explores a commodity ma ... Read more
Level B: From Farm to Table: The Ups and Downs of What We Buy This lesson explores a commodity market, hog farming, from two different perspectives. Students experience a simulated large and small farm, comparing the similarities and differences among trends, including retail pork prices and availability of pork.
sim5 runs
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Business Science Economics
27.25
#35

Burnout-LevelB

This simulation allows you to explore choices for scheduling time; you can schedule more activities ... Read more
This simulation allows you to explore choices for scheduling time; you can schedule more activities or fewer activities. Activities include going to school, studying, working a part-time job, playing sports, being in a club, and taking care of a younger sibling.
sim19 runs, 2 downloads
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oscillation burnout stress exercise
25.85
#36

Predator-prey-biomass-LevelB

Predator/Prey/Biomass Level B: Circles of Interaction: Predator, Prey and Plants This lesson explo ... Read more
Predator/Prey/Biomass Level B: Circles of Interaction: Predator, Prey and Plants This lesson explores predator (wolf), prey (moose), and food (plants) within an ecosystem. Students role-play being a wildlife manager who is doing "on the job" training. The manager controls hunting of prey populations and killing of predators. The default simulation behavior for prey, predators, and food is oscillation.
sim48 runs
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oscillation ecosystem
25.4
#37

Commodities-LevelC

Level C: Hog Wild: Fluctuations in Commodities Markets This model illustrates how a commodity often ... Read more
Level C: Hog Wild: Fluctuations in Commodities Markets This model illustrates how a commodity often oscillates over time based on supply, demand, and price. Students explore a pork commodity, comparing simulation results given two scenarios for large and small farms.
sim4 runs
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Business Science Economics
24.9
#38

Populations-LevelC

The behavior over time of a population limited by density-dependent factors is called logistic growt ... Read more
The behavior over time of a population limited by density-dependent factors is called logistic growth. You will be simulating a model of logistic population growth. You'll be able to change factors that address how fast an animal population grows, how long individuals in the population live on average, and how much area the population has available. See if you can vary the shape of the logistic curve, or create something different.
sim12 runs, 9 downloads
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populations logistic
23
#39
This model is the same as one demonstrated using Splash!, a new app that uses liquid physics to mode ... Read more
This model is the same as one demonstrated using Splash!, a new app that uses liquid physics to model systems
model151 downloads
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20.55
#40

Springs-LevelC

Springs Everywhere: Exploring Spring-mass Dynamics - Level C What makes a spring, a spring? Springs ... Read more
Springs Everywhere: Exploring Spring-mass Dynamics - Level C What makes a spring, a spring? Springs are all around us, but rarely thought of or considered for what they are – oscillating systems.
sim22 runs, 1 download
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Physics springs slinky
18.05
#41

Predator-prey-biomass-LevelA

Predator/Prey/Biomass Level A: All Together Now: Predator, Prey and Plants This lesson allows st ... Read more
Predator/Prey/Biomass Level A: All Together Now: Predator, Prey and Plants This lesson allows students to explore the interactions of two animal populations (wolves and moose) and plants within an ecosystem. The populations and the plants rise and fall (oscillate) over time as they interact and impact one another.
sim11 runs, 1 download
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ecosystems oscillation
17.95
#42

Predator-Prey-LevelC

sim159 runs
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ecosystem predator prey oscillation balance
16.6
#43

Populations-LevelB

This lesson explores how animal populations can grow and decline over time through use of a simulati ... Read more
This lesson explores how animal populations can grow and decline over time through use of a simulation. This very simple model allows students to impact the birth and death rates based on input for different animals. The simulation displays what happens to the different populations over time. Students can compare the resulting trends for different animals and consider why those trends occur. Students may also research additional animal data in order to create their own runs.
sim5 runs
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population
16.3
#44

Burnout-LevelC

Burnout Level C: The Big Squeeze: Pressure, Achievement and Burnout This model illustrates a w ... Read more
Burnout Level C: The Big Squeeze: Pressure, Achievement and Burnout This model illustrates a workaholic situation where pressure is entirely internally generated through increasing one's own expectations for oneself. Overachievers can understand how setting the bar ever higher can be unhealthy behavior over the long-term even though they have been successful with this strategy so far in life.
sim3 runs
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burnout
16.2
#45

Spring-LevelB

Level B: Exploring Springs: A Little Bounce in the World Students explore a simple spring simulat ... Read more
Level B: Exploring Springs: A Little Bounce in the World Students explore a simple spring simulation to see how springs behave, given different characteristics. Students can change the springiness (spring constant), the resistance, a mass at the end of the spring, and the amount of push or pull.
sim2 runs
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Science
16.05
#46
model158 downloads
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15.8
#47
model136 downloads
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13.6
#48
model99 downloads
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9.9
#49

Populations-LevelA

Part of the osillation series, this simulation explores populations with a carrying capacity (one th ... Read more
Part of the osillation series, this simulation explores populations with a carrying capacity (one that does not oscillate because it has just one stock).
sim12 runs
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population ecology
9.25
#50
model92 downloads
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9.2
#51
model91 downloads
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9.1
#52
This model was copied from Katelyn Tupaj:
model66 downloads
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8.75
#53
model86 downloads
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8.6
#54

Playground-LevelA

sim15 runs
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oscillation playground relationships
6.9
#55

In and out reykjavik 18

model46 downloads
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4.6
#56 0
#57

Romeo and Juliet-LevelC

Part of the oscillations series of simulations, this sim explores a what if scenario, had Romeo and ... Read more
Part of the oscillations series of simulations, this sim explores a what if scenario, had Romeo and Juliet not ended in tragedy.
sim9 runs
oscillation literature
-0.6
#58

Anne's Price War

First attempt at creating an interface for multi-player simulation during workshop
sim6 runs
-7.9
#59
sim23 runs
-11.9
#60

Glen Canyon Dam

sim7 runs
-12
#61
sim6 runs
-12
X

Sim App (Sim)

An interface that allows users to interact with a model.

Image of a sim

Sim apps allow users to interact with a model using buttons, sliders, knobs, tables, graphs, and storytelling. These interactions help users understand how parts of a system interact.

Interfaces are created by model authors in the Stella desktop software and can be uploaded to the isee Exchange.

Model

A diagram that represents how elements in a system influence one another.

Image of a model

Models are mathematical representations of how elements in a system are connected and interact (e.g., ecosystems, organizations, supply chains). When running models on the Exchange, results can be viewed in output devices like graphs and tables.

Models appear in the isee Exchange directory when authors upload them from the Stella® desktop software or create them with Stella Online™.

Causal Loop Diagram (CLD)

A map that represents the feedback structure of a system.

Image of a CLD

CLDs are high-level maps that represents the feedback structure of a system and easily communicate the essence of a model. They appear in the isee Exchange when authors upload them from the Stella desktop software or create them with Stella Online™.